export function initState (vm: Component) { vm._watchers = [] const opts = vm.$options if (opts.props) initProps(vm, opts.props) if (opts.methods) initMethods(vm, opts.methods) if (opts.data) { initData(vm) } else { observe(vm._data = {}, true /* asRootData */) } if (opts.computed) initComputed(vm, opts.computed) if (opts.watch && opts.watch !== nativeWatch) { initWatch(vm, opts.watch) }}复制代码
在初始化computed之前,props、methods、data等已初始化完成。我们主要介绍computed,所以其他的不做介绍。上面代码中
if (opts.computed) initComputed(vm, opts.computed)复制代码
初始化computed,判断opts.computed(我们传人的computed对象)是否存在,如果存在会进入initComputed(vm, opts.computed)方法
function initComputed (vm: Component, computed: Object) { // $flow-disable-line // 创建一个空对象,赋值给vm._computedWatchers与watchers const watchers = vm._computedWatchers = Object.create(null) // computed properties are just getters during SSR // 是否为服务端渲染 const isSSR = isServerRendering() // 循环遍历computed for (const key in computed) { const userDef = computed[key] // 判断userDef类型是否为function,true 返回 userDef; false 返回userDef.get方法 const getter = typeof userDef === 'function' ? userDef : userDef.get // getter 为null 则抛出警告 if (process.env.NODE_ENV !== 'production' && getter == null) { warn( `Getter is missing for computed property "${key}".`, vm ) } // if (!isSSR) { // create internal watcher for the computed property. // 为每一个watchers[key]创建一个Watcher实例对象 watchers[key] = new Watcher( vm, getter || noop, noop, computedWatcherOptions ) } // component-defined computed properties are already defined on the // component prototype. We only need to define computed properties defined // at instantiation here. // 查找vm对象中是否存在当前key,如果存在则提示警告,否则调用defineComputed() if (!(key in vm)) { defineComputed(vm, key, userDef) } else if (process.env.NODE_ENV !== 'production') { if (key in vm.$data) { warn(`The computed property "${key}" is already defined in data.`, vm) } else if (vm.$options.props && key in vm.$options.props) { warn(`The computed property "${key}" is already defined as a prop.`, vm) } } }}复制代码
上面代码的意思是创建一个_computedWatchers空对象,循环遍历computed,如果不是服务端渲染则在_computedWatchers添加key为当前computed[key]的Watcher实例对象。然后,查找vm对象中是否存在当前key,如果存在则提示警告,否则调用defineComputed()
export function defineComputed ( target: any, key: string, userDef: Object | Function) { const shouldCache = !isServerRendering() if (typeof userDef === 'function') { sharedPropertyDefinition.get = shouldCache ? createComputedGetter(key) : userDef sharedPropertyDefinition.set = noop } else { sharedPropertyDefinition.get = userDef.get ? shouldCache && userDef.cache !== false ? createComputedGetter(key) : userDef.get : noop sharedPropertyDefinition.set = userDef.set ? userDef.set : noop } if (process.env.NODE_ENV !== 'production' && sharedPropertyDefinition.set === noop) { sharedPropertyDefinition.set = function () { warn( `Computed property "${key}" was assigned to but it has no setter.`, this ) } } Object.defineProperty(target, key, sharedPropertyDefinition)}复制代码
defineComputed()函数还是比较容易理解的,简单说就是实现响应式,通过 Object.defineProperty设置get、set方法。如果userDef类型为函数并且不是服务端渲染,则get方法为createComputedGetter(key)的返回值,否则为传入userDef,set方法设置为noop(空函数);如果userDef类型不是函数并且不是服务端渲染没有缓存时,则get方法为createComputedGetter(key)的返回值,否则为传入userDef.get,set方法会首先判断是否有userDef.set,如果有则返回userDef.set,否则为noop。具体createComputedGetter函数实现如下:
function createComputedGetter (key) { return function computedGetter () { const watcher = this._computedWatchers && this._computedWatchers[key] if (watcher) { // ---1---- if (watcher.dirty) { watcher.evaluate() } if (Dep.target) { watcher.depend() } // ----1--- return watcher.value } }}复制代码
上面我们已经介绍了_computedWatchers中在初始化时存储了当前key指定的watcher对象的实例。这里我们会判断_computedWatchers中是否存在指定的watcher对象的实例,如果存在则返回watcher对象的value。 如上1注释,如果dirty(是否延迟)为true,则调用处理watcher.evaluate()。如果存在Dep.target,则进行依赖收集,这样在某个值改变时,可以通过update方法,更新所有watcher对象。
以上为自己理解,如有错误欢迎大家指导!!!!!
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